Zplugin Simulation Marvelous TTH
Export and Import from Zbrush to Marvelouse.
Convert triangle mesh into quadrilateral.
Keep UV.
Store morph target.
Exported UV flatten
Import Displacement 3d model
Works on windows
Works on Mac
Demo link: https://www.youtube.com/watch?v=e3D5wypenZE
Tutorial link: https://www.youtube.com/watch?v=wg7OIoWuqvg
Support email: tonthienhai@gmail.com
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