Skin Surface TTH tools
_______Version 1.0 _______
Zbrush need to be restart to activate all the alphas, brushes, materials and textures
Adding details on the hi-res model
Adding details via polypaint and display on shader (color bump & bump)
It floods a gray color to the entire model then use skin SS brush with the proper color.
Red, green, blue and black are for zSub, white is for zAdd. Eraser is the gray color.
Sharpen does not work on Painting_M mode
The Slash SS is for manually creating skin folds.
The Micro SS is for creating micro details.
The Spin SS is for creating overal surface details.
The Dam SS is for making sharp cuts on the surface.
The Fold SSS is for making cloth folds.
The SoftF SS is for making small details on top of the surface.
Bigger distance = stretching alpha
You have to create a morph target before using it, create a mask area to reduce details on the surface.
You have to create a morph target before using it, create a mask area to adding details to the surface.
It will delete the original morph (meaning Eraser, S_Sub, S_Add will be disabled)
It will get the current details to create a new morph, then create further details based on user input.
Mask by Color & View mask
When this button is on, the mask will created based on the colored brushes. View mask is for displaying mask created by colors.
Use this button when you use tablet.
Turn it off, the brush pressure will be stronger.
Restore all the morph to the default value.
Apply Color to Highres
Apply all the color information (Painting_M) on to the hi-res model
How to Install
Copy the contents of this zip into your C:\Program Files\Pixologic\ZBrush 2020\ZStartup\ZPlugs64 folder and restart zbrush.
Personal License: You can use this license for personal projects, not for commercial.
Indie License: You can use this license for indie project with a team of less than 10 people.
Commercial License: You can use this license for commercial project with a team of 10 people & more.
Hope you like it